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Astonishing Swordsmen & Sorcerers of Hyperborea: The Mystery at Port Greely HGSS13 draw two cards instead

SKU 85201935808
4.5
USD20.00 USD60.00

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Description

draw two cards instead

Her centuries-long search is ended

Set: Iconic Masters Type: Legendary Creature — Praetor Rarity: Mythic Cost: {5}{B}{B} Swampwalk (This creature can't be blocked as long as defending player controls a Swamp

Set: Legends Type: Creature — Insect Rarity: Rare Cost: {2}{B}{B} {1}: Carrion Ants gets +1/+1 until end of turn

Astonishing Swordsmen & Sorcerers of Hyperborea: The Mystery at Port Greely HGSS13 draw two cards insteadAn adventure in Hyperborea designed for from four to six characters of 4th through 6th level Until about three years ago, the peculiar town of Port Greely was renowned as a prolific exporter of crustaceans. Then the Greely lobstermen severed all ties with outside partners. Subsequent attempts at renegotiation were shunned. More recently, a small group of Fishmongers Guild representatives from the City State of Khromarium has gone missing in Port

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